DOM Standard Blue Red Wizards Pt. 1


Dominaria opened the options for Mono Color decks as well as on tribal archetypes. We see the return of our old favorites such as Goblin Warchief where I did a Mono Red Goblins version for the new Standard on a previous post. For this post, I will tackle on the less favored tribe IMO after the full card list of the set has been revealed: Wizards.

With Google as my friend, I found a few reference materials for the build and even found a Pro player wrote an article about it. I referenced the list from a post in MTG Goldfish and did a few card adjustments. See the decklist below.

Creatures
4 Adeliz, the Cinder Wind
3 Siren Stormtamer
3 Soul-Scar Mage
4 Ghitu Lavarunner
3 Naru Meha, Master Wizard
4 Merfolk Trickster

Spells
4 Opt
4 Lightning Strike
4 Wizard’s Lightning
4 Wizard’s Retort
1 Shock

Lands
6 Island
5 Mountain
4 Spirebluff Canal
4 Sulfur Falls
3 Unclaimed Territory

This list appears to be of an agro deck with eleven one-drops that get your creature curve as early as turn one. Adeliz, the Cinder Wind occupies the 3-drop while doing a pseudo-anthem for each instant or sorcery spell casts. Merfolk Trickster can tap down relevant blockers and hex them, combined with spot removals like Shock can even deal with threats like Rekindling Phoenix. Siren Stormtamer along with Wizard’s Retort protects you and your attackers as you out-tempo them with optimized damage each turn, and finish them off with burn spells.

I came up with a possible sideboard list and here are the components.

2 Abrade
2 Chandra, Torch of Defiance
2 Dire Fleet Daredevil
2 Negate
2 Spell Pierce
2 Vance’s Blasting Cannons
1 Jaya’s Immolating Inferno
1 Sweltering Suns
1 Magma Spray

Overall, Wizards might be on a Tier 2 rank at the moment in the format though its potential should not be denied. We shall see if it will make a debut appearance in the upcoming Pro Tour Dominaria.

That is a wrap. Until the next post.