Archive for Return to Ravnica


Nov
25

Jund Zombies Deck Update

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I have tried piloting Zombies again last weekend, despite its unfavorable performance it showed me last GP Manila. This is for the reason that the deck has been gaining momentum in the metagame lately, and I am to experiment something. Read More→

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Moving on with deck archetypes in Return to Ravnica Standard, here is a deck that is fond of enchanting its creatures. The deck tech is based on the color of the Bant shard in Alara, basing on Green as its main color fixer. It relies on cheap enchantment spells Read More→

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Nov
15

Dragon’s Maze Set Announced

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The third set completing the Return to Ravnica block has been finally announced just recently. The set is called Dragon’s Maze and to be released to the market on May 3, 2013. It has a total cards of 156, and it will include all ten of the Ravnica guilds. Read More→

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Here is another discussion of one of the many archetypes in the current metagame in Standard. Surely Return to Ravnica has made the format very interesting and innovative. This time, I’ll be talking about a deck combo that appeared in Read More→

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Nov
08

Deck Update: Selesnya Midrange

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I have been doing some test builds lately on the Selesnya Guild (which I am obviously a fan), and I am considering the midrange build is more okay meta-wise. Tempo decks has been sprouting around lately, stomping small toughness critters with Read More→

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As we continue to explore the current Standard metagame of Ravnica, we get back again on one of the classics and I think the truest color of a control deck: Blue and White. Since we got that guild back, I will now discuss a build based on the current meta of Standard. Read More→

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