Standard Zombies Deck gets a Boost in Innistrad: Crimson Vow

As each day passes, new Innistrad: Crimson Vow cards are being previewed from various sources online, and I get myself thinking of the possible deck ideas that can be brewed from these new cards. Current decks in the Standard metagame will surely get a new gear to use, whereas possible deck archetypes that were identified before may become a decent deck build with the inclusion of the new set. One deck in mind is the Zombies tribal. The new card components from the upcoming set will get us a preview as to how the Zombies deck build will be. These notable cards are the following:

Necroduality – each nontoken Zombies you control that enters the battlefield gets a token copy and twice the value if it has etb effects. That is on Zombie spells or reanimation effects to get your Zombie creatures back from the grave, as its basic definition means. The only issue here is you get to be tapped out on your fourth turn without doing anything, given that the deck build usually is aggro so you had to maintain your creature curve early.

Archghoul of Thraben – This three-drop’s conditional gas when your Zombie is destroyed is a good card advantage for matchups with lots of removal spells. It may sound conditional as it can miss at times but it depends now on the card composition in your deck if you go with a purely Zombie tribal build.

Geralf, Visionary Stitcher – What is worse than facing a horde of Zombies? Seeing them fly. That sounds absurd in a sense, but this new card version of Geralf takes your Zombie dudes to the next level of height. The passive ability to grant them flight lets you push through big toughness blockers and at times may lead to an alpha strike attack. What Geralf also offers is the sacrifice ability of a nontoken creature your control into an X/X Zombie creature token with X equal to the toughness of the sacrificed creature.

I might have a second part on this as the spoilers for Innistrad: Crimson Vow progresses in the coming days. To conclude today’s blog post, I am certain that a Dimir Zombie tribal deck will have its fully functional build as the new set enters Standard. Will it be competitive enough for the metagame? We will find out.