3 Reasons I’m Getting Back Into Judging Magic: The Gathering Events

There’s a part of me that never really left the judge table. Even after stepping back, I still find myself analyzing board states, clarifying missed triggers in my head, and appreciating clean tournament logistics. The idea of returning as a Level 1 Judge in Magic: the Gathering isn’t just nostalgia. It feels like unfinished business. If I were to step back into judging, it would be for three clear reasons.

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Ravenous Robots in Standard: The Artifact Engine That Swarms and Strikes Fast

In a Standard environment where synergy-driven decks often outperform raw rate creatures, Ravenous Robots stands out as a potential engine piece for artifact-based strategies. At only two mana, it comes down early and immediately threatens to snowball if supported properly. The key isn’t its 2/1 body—it’s the token generation that scales with every artifact you cast.

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Why Multi-Modal Spot Removal Is Essential in Competitive MTG Deck Building

In competitive Magic: the Gathering gameplay, deckbuilding is no longer about cramming the most efficient answers into 60 cards; it’s about maximizing flexibility without sacrificing tempo. That’s where maindeck multi-modal spot removal spells shine. In a metagame that can swing from hyper-aggressive creature decks to midrange value engines to artifact-centric combo builds, having removal that does more than just “destroy target creature” is a structural advantage.

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Michelangelo, Weirdness to 11 Powers +1/+1 Counters Deck in Standard

In a MTG Standard format where incremental advantages often decide games by turn five or six, low-cost engines that scale over time are at a premium. Michelangelo, Weirdness to 11 slots perfectly into that role, offering early board presence and a compounding +1/+1 counter effect that turns modest plays into exponential threats. For players eyeing a dedicated counters shell, this is the kind of two-drop that quietly defines archetypes rather than simply supporting them.

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Standard Harmonizer Deck Tech: Why Jund Might Be the Next Step

eoe 200 mightform harmonizer

If you played the Pro Tour Lorwyn Eclipsed and didn’t come away thinking about the Magic: the Gathering Standard Harmonizer, you probably weren’t paying attention. The deck wasn’t just good, it was structurally sound in a way that rewards tight play and smart tuning.

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Four Reasons Creature-Protection Spells Deserve Sideboard Slots

four reasons creature protection spells deserve sideboard slots

In competitive Magic: the Gathering, we obsess over removal, sweepers, and hate cards, but too many players forget the other side of the equation: protecting what actually wins the game. Creature-protection spells often look reactive or “cute” on paper, yet in the right metagame, they swing entire matches.

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