What is interesting in the current Magic: the Gathering Standard metagame is the variance of the deck builds under the Aggro category. It is not just basic cast a creature, attack with it, and win. There are several ways of getting opponents’ life totals to zero, and you just choose one that suits your playstyle.
Here below is the shortlist of the variance of Aggro Deck strategies
- Card Value via Adventure – The Standard deck I am referring to are Naya, Temur and Gruul Adventure aggro decks. Their common denominator components are a playset of creatures with Adventures which are used as utility spells early on or can be placed into aggro-mode and a follow-up play to Edgewall Innkeeper.
- Hasty Critters – Red Aggro decks is the perfect recipe for this deck archetype strategy and uses Haste creatures to get around summoning penalty and to maximize their turn. Goblins recently emerged, supported by the set Adventures in the Forgotten Realms, as another Red aggro deck choice.
- Overpower and Stomp – “Green and Mean” is a good way to easily win matches, especially against slow decks and other aggro that uses small creatures. Mono Green being a trending aggro build in the current metagame is one proof.
- Outgrind them with Lifegain – White-based Lifegain and Angels appear in several online Magic: the Gathering events and has been a bane deck of Red aggro decks because of its various lifegain sources. A Lifelink creature is an auto-kill when you are facing it early on. If left unchecked, it can grow via Luminarch Aspirant and all damage received can be easily erased.
Overall, I really liked how the current Standard metagame with Adventures in the Forgotten Realms are shaping up and can’t wait to see it in action in our local game store even with the quarantine status that Iloilo currently experiencing. Let us see more Aggro deck features here in the blog in the coming weeks.