ZNR Card Preview: Charix the Raging Isle

The Zendikar Rising card spoiler season gets you on a lot of ideas on the various deck builds using these new cards and the possible card interactions that is fun and exciting to cast. I just wished though that the tabletop gaming will be back as soon as possible as the feeling is just unique when using the cards in the actual scenario.

For the best example on this, check out today’s Zendikar Rising card preview: Charix, the Raging Isle.

Having big toughness creatures of the Crab creature type for Blue is not uncommon though this card seemed to be a bit interesting because of its activation ability. It does require you to have a lot of Islands for it to be most efficient but having at least three is already okay. Its plus point is that it can able to somewhat protect itself from spot removal spells.

I found an interesting combo for this card that is plausible in Standard gameplay. The nearest archetype that it can be core component is the Azorious Auras deck. The card combination are as follows:

Charix, the Raging Isle + Sentinel’s Eye + Solid Footing

The Sentinel’s Eye makes Charix vigilant when attacking and also fulfills the condition of Solid Footing of assigning combat damage based on toughness. Adding an evasion effect, this lets you deal 19 damage which is not lethal yet in one swing though the Auras deck usually has more pump effects which can basically one-shot your opponent.

I cannot wait for the actual decklist of this build with Charix included and see its gameplay on Magic Arena.