Innistrad introduced to us the potential of the Magic: the Gathering Zombie tribe to be a deck archetype in Standard. Dark Ascension enhanced it further with more creature components and the Undying mechanic. In the set’s storyline, Continue reading
Completed Kits: HG Gundam H-Arms Custom

Here is part two and the completion blog post of my work on the High Grade 1/144 Gundam Heavy Arms Custom. If you’ve missed reading Part One, here it is. To recall, my concept is to create an Army type color theme for the armor. Continue reading
Where to Watch Magic: the Gathering Grand Prix Video Matches
As a fan of the Magic: the Gathering card game, I know you really want to watch Grand Prix coverage in the actual tournament area or on live streams right in your homes. One issue regarding live streaming though is the time it is shown. Continue reading
First Take on Gunpla Camo Painting

Taking some “next-level” Gunpla modeling, I’ve decided to try one of the popular Gunpla painting techniques which is the camouflage painting. The test kit is the 1/144 High Grade Tieren Ground Type of a bootleg brand (coz I don’t want to paint experiment on a Bandai). Continue reading
Dark Ascension Complete Card Image Gallery

Just a few hours earlier today, Wizards officially unveiled the complete card set of Dark Ascension. After checking each of the new cards, my general reaction regarding the set is a big “mehh…” Dark Ascension is good flavor-wise but most of the cards are not Standard-worthy. Continue reading
Magic: the Gathering BR Aggro in Dark Ascension Standard *Part 1*

As Team Iloilo prepare for Dark Ascension to come in Standard, we had been brewing deck archetypes for the upcoming and expected changes in the format. The metagame is still (up to now) open for deck tech ideas, as Conley Woods has proved in GP Orlando. That means there are card combinations still waiting to be utilized and formed into a deck archetype.
Continue reading