Ban Hammer on the Horizon: Standard’s Reckoning Approaches

Magic: The Gathering’s Standard format is under scrutiny as Wizards of the Coast prepares to shift its banned and restricted announcement from November 24 to November 10. This decision comes in response to mounting concerns over format imbalance, particularly surrounding the dominance of Vivi Ornitier and Agatha’s Soul Cauldron.

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Web-Slinging into Magic: A Heroic Guide to the Spider-Man Prerelease

Magic: The Gathering swings into superhero territory with its Marvel’s Spider-Man set, launching globally on September 26, 2025. But fans can dive in early through Prerelease events at local game stores, where players receive a themed pack containing six Play Boosters, a foil-stamped rare card, a deck box, and a spindown die.

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How Weekly Tournaments Grow Iloilo’s Magic: the Gathering Scene

In Iloilo City, weekly Magic: the Gathering tournaments have become more than just a place to play cards—they’re the heartbeat of a thriving local community. For new players, these events offer a welcoming gateway into the game, blending competition with camaraderie. With promos, mentorship, and plenty of fun, they turn curiosity into passion and casual interest into lasting friendships.

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Orzhov Tempo in Standard: Small Creatures, Big Results

The Magic: the Gathering Orzhov Aggro has emerged as one of the most compelling archetypes in the current Standard metagame, and it snagged a strong #2 finish in a recent MTGO League event. Let us discuss further how this deck build can become a good choice in the current Standard full of Vivi and Mono-Red decks.

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Fast, Silent, Deadly: The Precision of Dimir Tempo in Today’s Standard Meta

The Dimir Tempo deck in Standard is all about playing cheap, efficient threats backed by disruption to keep opponents off balance. The goal isn’t to overwhelm with raw power but to squeeze every ounce of value out of tempo plays—deploying an early threat like a cheap flyer or evasive creature, then protecting it while disrupting the opponent’s game plan. Unlike full-on control decks, Dimir Tempo doesn’t want the game to drag on forever; instead, it aims to close the door quickly once it gains an early lead.

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