Standard seems to continue to evolve as an answer to the domination of Aetherworks Marvel decks in the past weeks. This time, people have come up with a Temur Energy deck that can ramp into early threats like Bristling Hydra and Glorybringer while holding up counterspells to deal with the legendary artifact.
Continue readingTag Archives: deck techs
Blue White 2nd Sun Deck Update
Blue White Control is already one of the tier decks in the Standard metagame and was reinforced by the recent Magic set Amonkhet. One build that my friend Rey sent me had Approach of the Second Sun as its win condition and the Continue reading
AMK Standard Deck Tech: Sultai Trials
Of the five Trials of the Gods in Amonkhet, I have only appreciated two: Trial of Zeal and Trial of Might. The Red trial fits well in a mono Red aggro deck whereas Trial of Might can be an ideal compo for straightforward Green Stompy deck or its Continue reading
U/W Control in Amonkhet Standard
Control decks continue to flourish for every release of a new set in Magic and the upcoming Amonkhet set is no exception. It has offered new gears, including a new White planeswalker Gideon of the Trials and a dual land, Irrigated Farmland Continue reading
Standard Deck Tech: Thopter Combo
There has been a barrage of Standard deck techs from my good friend Rey, given that Aether Revolt is already been months in the format. One of his creations is a build that gains an advantage by using the cards Decoction Module, Panharmonicon, and creatures that generate energy counters. One of which, Whirling Virtuoso can be set up to generate infinite Thopter tokens.
Continue readingStandard Deck Tech: BR Improvise Design
So here is another deck tech I came up with after a few discussion with the teammate with his Aetherborn Improvise deck for Standard. The game plan starts with regular aggro creatures to chip on opponents’ life total and it is then followed by a late game Continue reading