If you’ve played in the Magic: the Gathering Standard recently, chances are you’ve been scorched and dominated by Izzet Prowess. The deck is everywhere—and for good reason. It’s fast with explosive alpha attacks, and rewards tight play with brutally efficient kills.
The release of Tarkir: Dragonstorm set has assured us that Dragons are really back in the Standard format metagame. The Dragons deck in Standard is built around powerful flying creatures that hit hard and take over games once they hit the board. It typically uses early ramp or support spells to accelerate its mana, letting it play high-cost threats ahead of schedule. Other versions use board control and counterspells, which I will share a deck tech for in a bit.
In Magic: the Gathering Standard format, one of the rising archetypes is the Blue-Red Prowess. It is a fast, aggressive deck that combines cheap spells with creatures that grow stronger every time you cast a noncreature spell. Blending explosive offense with light disruption creates constant pressure that can overwhelm opponents before they stabilize.
Tear Asunder is a highly useful main deck card in the current MTG Standard metagame because it offers flexible, efficient removal in a format filled with problematic noncreature permanents. Right now, many top-tier decks lean on enchantments like Up the Beanstalk, Leyline Binding, or artifacts like Cori-Steel Cutter and Urabrask’s Forge. Having a main-deck answer to these without relying on narrow sideboard tech is a huge advantage.
Good day, the newest set Tarkir: Dragonstorm is set to hit the various formats this weekend, and the new card and deck strategies are added in particularly to Standard which I am to discuss another archetype. Today’s deck archetype blog post highlights a previously existing deck build that revolves around recursion and sacrifice effects.
Going into the Friday Night prerelease for Tarkir: Dragonstorm, I mostly rode on nostalgia. The original Tarkir block left a strong impression—vibrant clans, wedge colors, and of course, dragons. With the return to the plane, I was hoping Wizards would strike a balance between familiar themes and something new for the players.