Magic: the Gathering Control Decks are renowned for their ability to dictate the flow of a game, proving the term “control” to employ a meticulously crafted array of spells to counter, remove, and outlast opponents. In this exploration, we uncover the ten essential components that define the backbone of a formidable control strategy. From potent counterspells to game-changing planeswalkers and life-sustaining elements, each piece plays a vital role in weaving the fabric of control.
Control decks in Magic: The Gathering are designed to dominate the game through strategic denial, counter-magic, and outlasting opponents.
Here are ten essential components often found in control decks:
Counterspells: Control decks rely heavily on counterspells to negate opponent spells. Inclusions like “Counterspell,” “Absorb,” or more conditional counters like “Negate” and “Dovin’s Veto” allow for precise control over the game and prevent opponents from resolving their best card in the matchup.
Removal Spells: Control decks need efficient removal to deal with creatures and other threats. Cards like “Path to Exile,” “Fatal Push,” and “Swords to Plowshares” are staples, offering varied solutions at different mana costs. More powerful versions are added as options such as “Get Lost” which can now deal with Enchantments.
Card Draw: Card advantage is crucial for control decks. Cards like “Fact or Fiction,” “Chemister’s Insight,” “Memory Deluge,” and “Dig Through Time” help maintain a steady stream of resources. Upgraded versions are also released with the recent versions.
Board Sweeps: Control decks often include mass removal spells to reset the board. Cards like “Wrath of God,” “Supreme Verdict,” or “Damnation” can turn the tide against aggressive strategies.
Planeswalkers: Planeswalkers provide ongoing value and can dominate the game if left unchecked. Cards like “Teferi, Time Raveler,” “Jace, the Mind Sculptor,” or “Narset, Parter of Veils” are popular in control decks.
Permission Cards: Beyond counterspells, permission cards like “Propaganda” can disrupt opponents’ aggro strategies by limiting their attackers. Also, MKM’s Doorkeeper Thrull is a recent good example of nullifying ETB effects.
Life Gain: Control decks often include cards that provide life gain to withstand aggressive strategies. “Baneslayer Angel,” “Timely Reinforcements,” or “Union of the Third Path” can help regain your lifetotal prolonging your opportunity to control the board.
Tutors: Tutors allow control players to search for specific answers. “Mystical Tutor,” “Enlightened Tutor,” or “Diabolic Tutor” are powerful tools for fetching crucial cards.
Difficult to Deal With Creatures: Control decks may include creatures that are difficult to deal with. Cards like “Elder Gargaroth,” “Dragonlord Ojutai,” or “Vein Ripper” can serve as win conditions or defensive threats.
Lands: A well-constructed mana base is vital. Control decks often run a mix of lands that produce the necessary colors and utility lands like “Field of Ruin” or “Maze of Ith” for added control.
The effectiveness of a control deck lies in its ability to manage resources, control the pace of the game, and disrupt opponents’ plans. The specific cards included can vary based on the format and metagame, but these components form the core of a robust control strategy. Do take note of these important points when coming up and building a control deck.