One deck archetype I’ve found from the recent Starcity Games Standard Open Top 8 decks was the version of Black Green Energy played by Stephen Dykman. The list looks to be composed of the typical creatures and removal spells except that a new card
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HOU Standard Deck Tech: UG Eldrazi Ramp
Hour of Devastation became legal to play in Standard last Friday and one of the deck brews that I was just able to complete today is the Blue Green Ramp deck into Ulamog, the Ceaseless Hunger, and one way to cheat this titan into the battlefield is via Reason/Believe.
Continue readingA GW Humans Brew before HOU
Humans has long been a major tribal archetype deck in Standard in which most of its components today was provided by the set Shadows over Innistrad. Mono White has been the most stable build but recently I have thought Continue reading
AKH Standard Deck Tech: Temur Energy
Standard seems to continue to evolve as an answer to the domination of Aetherworks Marvel decks in the past weeks. This time, people have come up with a Temur Energy deck that can ramp into early threats like Bristling Hydra and Glorybringer while holding up counterspells to deal with the legendary artifact.
Continue readingBlue White 2nd Sun Deck Update
Blue White Control is already one of the tier decks in the Standard metagame and was reinforced by the recent Magic set Amonkhet. One build that my friend Rey sent me had Approach of the Second Sun as its win condition and the Continue reading
AMK Standard Deck Tech: Sultai Trials
Of the five Trials of the Gods in Amonkhet, I have only appreciated two: Trial of Zeal and Trial of Might. The Red trial fits well in a mono Red aggro deck whereas Trial of Might can be an ideal compo for straightforward Green Stompy deck or its Continue reading