MBC in Rise of the Eldrazi


Hi all. What I’ve noticed since I’ve started playing Mtg is that thinking of deck ideas come at unusual and inappropriate times. I remembered back in college days when we were studying for the Thermodynamics exam when my friend came up with a CoP control deck with Alter Reality and Mind Bend. That one time breakthrough then got him on the top 8 of that weekend’s tournament. Its pretty odd but we were happy about it. Continue reading

Handling your Inner “Demons”


You might be curious what this article brings about in relation to Magic: The Gathering. Well, the title is just a little spice and is somehow related to the idea we’re going to discuss today. So which demon am I referring to? Yep, its the (ex)favorite Abyssal Persecutor of Worldwake. As its title says it, it seems that he is doing the opposite in the current Standard. Players tried him in Jund but failed miserably despite alot of removals the deck have. Continue reading

Rise of Eldrazi Prerelease Card

For the recent rumor news for [ROE] or Rise of Eldrazi, strangeuniverse revealed today in the Rumor Mill a scanned pic of the Prerelease card for the set. Check it out below.

The scan reveals a titanic Eldrazi, Emrakul, the Aeons Torn.

Emrakul, the Aeons Torn 15
(Mythic rare)
Legendary Creature – Eldrazi
Emrakul, the Aeons Torn can’t be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
15/15

It looks too over costly at 15 mana but the benefits are just plain awesome. Now cards like Show and Tell and Elvish Piper has a new toy to play with.

Also, the Release card was spoiled which features the new mechanic Level up.

Lord of Shatterskull Pass3R (Rare)
Creature – Minotaur Shaman
Level up 1R (Play only as sorcery)
3/3 Level 1-5: 6/6
Level 6+: 6/6, Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

This mechanic reminds me of the Eventide card Figure of Destiny and I hope they would create a similar version in ROE.

Well, that’s about it with the latest ROE spoilers. Until the next post. 🙂

Some Interesting Extended Decks in GP Oakland

The Mtg 2010 Season kicked off with Grand Prix Oakland last weekend and as Day Two getting to a close, we saw pros perform on the last remaining rounds to get to the top 8. Well, the final eight has been decided as of the writing of this post. It features the best players and high level pros of Magic with the names Conley Woods, Tomoharu Saito and Adam Yurchick. The rest had big accomplishments in their playing career too. Continue reading

My Notable Worldwake Cards

The previous weekend was the worldwide release party of the recent Magic: The Gathering expansion, Worldwake, which was also the expansion set of Zendikar. As players talk about the powerful cards of the set (I’m referring to the new Jace and the demon Abyssal Persecutor) which can be a possible inclusion in the current Standard, I think I can say that Worldwake isn’t that impressive like Zendikar. There are a number of playable cards though, waiting to be discovered and abused. Let’s take a look at the candidates. Continue reading

Worldwake Spoiler Update

Here’s the recent update of the upcoming Worldwake, Zendikar’s 2nd set. The spoiler season has been a little slow today as we have only revealed about 46 cards out of 145 cards in the set. Here they are:

White (8)

Name: Admonition Angel
Cost: 3WWW
Type: Creature – Angel
Pow/Tgh: 6/6
Rules Text: Flying
Landfall – Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners’ control.
Rarity: Mythic Rare
Set Number: #1/145
Name: Hada Freeblade
Cost: W
Type: Creature – Human Soldier Ally
Pow/Tgh: 0/1
Rules Text: Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
Rarity: Uncommon
Set Number: #7/145
Name: Join the Ranks
Cost: 3W
Type: Instant
Rules Text: Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Rarity: Common
Set Number: #9/145
Name: Kitesail Apprentice
Cost: W
Type: Creature – Kor Soldier
Pow/Tgh: 1/1
Rules Text: As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Illus. Austin Hsu
Rarity: Common
Set Number: #10/145
Name: Kor Firewalker
Cost: WW
Type: Creature – Kor Soldier
Pow/Tgh: 2/2
Rules Text: Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Rarity: Uncommon
Name: Ruin Ghost
Cost: 1W
Type: Creature – Spirit
Pow/Tgh: 1/1
Rules Text: {W}, {T}: Exile target land you control, then return it to the battlefield under your control.
Flavor Text: “Haunting us, these different meanings and spectral beings. We’re fighting sleep with broken, rusted weaponry.”
Rarity: Uncommon
Set Number: #19/145
Name: Talus Paladin
Cost: 3W
Type: Creature – Human Knight Ally
Pow/Tgh: 2/3
Rules Text: Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin.
Rarity: Rare
Set Number: #21/145
Name: Terra Eternal
Cost: 2W
Type: Enchantment
Rules Text: All lands are indestructible.
Rarity: Rare
Set Number: #22/145

Continue reading