Good day all, we see the current Standard format blooming well with the new cards from Dominaria United. The newest Magic: the Gathering set has seemed to be adapting well to the format as it has defined some deck build archetypes as well as provided card options to other existing lists. This is based on the recent MTG tournament results online and submitted to sites such as MTG Top 8.
Continue readingRagnarok M 2.0 Stellar Hunter SP Utility Build Updated
Today’s post is to share an achievement on my character in the Ragnarok Online Mobile Eternal Love game wherein it made a significant update and upgrade. That is in the terms of stats build and equipment for the purpose of PvP battle and during War of Emperium and Crystals GVG events.
Continue readingOpening a Dominaria United Collector Box with some Good Card Hits
I have got another chance to do an unboxing of a Magic: the Gathering collector box from the recent Dominaria United set on my DeathMarked TV Youtube channel. Thanks to my sponsor and fellow Ilonggo player for this opportunity and for helping my channel grow by having these kinds of videos uploaded under the MTG Booster Cracking playlist.
Continue readingMagic: the Gathering DMU Standard Deck Tech- Dega/Mardu Midrange
With the latest rotation in the Magic: the Gathering Standard format, along with it are relevant dual lands used for mana-fixing decks. We expect the three-color builds to rely on the tri lands from Streets of New Capenna as its primary color base. However, it is not the case in today’s Standard deck tech feature.
Continue readingMagic: the Gathering Standard Deck Feature – Orzhov Sacrifice
Magic: the Gathering Standard deck update goes with the setup of cards in sacrificing creatures. These can also go with the Clerics Tribal build, but unfortunately, the new set could not provide enough card components that will coincide with the build.
Continue readingHyakki War of Emperium Sept 1st, 2022 – Ragnarok M 2.0
The guild is still practicing the strategy for the Ragnarok Online Mobile War of Emperium 2.0 once the new season starts, and the main issue would probably still be the attendance of its guild members. We cannot strategize the party movements that much if we lack the manpower to do so. Anyhow, we need to work with what we have and optimize the movements so that the clash with opposing guilds would be more efficient.
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