The Variance of Aggro Deck Strategies in the Magic: the Gathering Standard Metagame

What is interesting in the current Magic: the Gathering Standard metagame is the variance of the deck builds under the Aggro category. It is not just basic cast a creature, attack with it, and win. There are several ways of getting opponents’ life totals to zero, and you just choose one that suits your playstyle.

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Magic: the Gathering AFR Standard Mono-Green Aggro Deck Update

The Standard metagame breakdown during the first week of Adventures in the Forgotten Realms joining the format saw Sultai Ultimatum as still a favorite and dominant archetype while a few aggro decks thrive in the top finishers with their consistency as one key in winning against multi-colored decks. Aside from the Mono-Red Aggro deck, one other color that got recognized is the Mono-Green Aggro, which got its new toys from the recent set.

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Rogues Deck will Greatly Benefit from this AFR Card

As we continue to scour on the Magic: the Gathering Adventures in the Forgotten Realm Standard format, we check on each new cards’ role in the deck build and gauge its effectiveness and value. One card can have a major impact on the deck, taking its main strategy to another level, or it can be as a support card to gain additional value if combined with a regular card component.

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MTG AFR Standard Deck: Red Goblins

The variations in the Magic: the Gathering Standard decks are what make the format more interesting, and appealing to play, especially on a platform such as the Magic Arena. This is what I continuously check on the deck techs and what archetypes are improving in every sort-of-a-wave of metagame updates. The addition of the recent set, Adventures in the Forgotten Realms, did a major impact on the deck builds.

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